Author Archives: mkafoury

From Dentistry to Wizardry

The name of my final project is “Harry Potter Adventure Game.” It’s a dungeon maze game that takes elements from the first, fourth, and seventh “Harry Potter” novels and adapts them for the Adobe Flash game medium. Going into this … Continue reading

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Dental Dungeon: Did I really just make a game about oral hygiene?

The name of my game is “Dental Dungeon.”  The premise involves a tooth navigating through plaque and germs and collecting various items that improve oral hygiene. I designed my game using Adobe Illustrator, and employed visual design choices similar to … Continue reading

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Enemies Beware

Coding Component The coding for this assignment went very smoothly. I didn’t encounter any issues. Since we had covered many of the relevant coding techniques previously, it was just a matter of adapting them to fit this particular assignment. As … Continue reading

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Shel Silverstein + Flash = The Giving Tree Hangman

For my assignment, I created a “The Giving Tree”-themed hangman game (called, simply, “The Giving Tree Hangman”). “The Giving Tree” by Shel Silverstein is one of my all-time favorite books and while I was deciding how to display players’ progress, … Continue reading

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Trivia Game: Easy to Play, Hard to Create

This was a lot harder than I anticipated, but with some help and patience, I got through it. My trivia game consists of two media-related questions. I’ve always been interested in movies and television so I picked one question from … Continue reading

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Jumping Around On Flash

The title of my movie is “The Trampoline.” I wanted to tell a simple story with a humorous twist and bright, cartoony drawings. Browsing the internet, I’ve found that this general concept (simple and funny) is a successful formula for … Continue reading

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Spinning My Brain’s Wheels

3. This part of the assignment went really well for me. The process was very simple, and I liked using the pencil tool to determine the mushroom’s path. This method made made for a clean, smooth, easy-to-adjust path. I didn’t … Continue reading

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