Author Archives: fcoop

Snow Ball is Coming to Town

Play game here. The name of my final game is “Snow Ball.” While researching casual maze games, I came across a game that I found highly addicting. The concept of the game is to drag a ball through a maze, … Continue reading

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A Little Taste of Blood

Click Here to try out my game, if you dare. The name of the game I created is called, “Saving the Innocents.” For this game, my inspiration came from the idea of a dark dungeon. Although I am hesitant to admit … Continue reading

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Batman and Vampires

Want to watch Batman defeat the Vampire enemies? Click Here. Coding Component: This assignment was not as bad as I thought it would be. I did not want to take too much time in designing my enemies, so I stuck … Continue reading

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HangMe: What’s Better than Mr. Potato Head?

Saving Mr. Potato Head For this assignment, I decided to create a hangman-themed game based around Toy Story’s Mr. Potato Head and the unique quality of being able to remove facial features. I wanted to create a progress meter that … Continue reading

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Enjoying the “Simple Life”

For this animation, I wanted to tell a very simple story, or rather, create an animation of a process. The title of my animation is “Simple Life.” The basic story outlines the growth of a patch of flowers. My inspiration … Continue reading

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Motion (Be)Tween Two Objects

3. Surprisingly, I did not encounter any issues with using the pencil tool and motion tweening in general. I found this easier than bending the motion line like we did in Exercise #5. I enjoyed how fast it was to use … Continue reading

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Learning to Draw in a Flash

Part 1: First, I imported the sample picture into the library of Flash. From there, I opened a new window where I could duplicate the image. Using the eyedropper tool, I sampled the background color for the setting of my … Continue reading

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